Programming with QuickTime VR

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Manipulating Viewing Angles and Zooming

The QuickTime VR Manager provides functions that you can use to manipulate the viewing angles and zooming characteristics of a QuickTime VR movie. Note that the parameters to these functions that specify angles are always interpreted in the current angular unit (degrees or radians) set by a previous call to the QTVRSetAngularUnits function. The default angular unit is degrees.

QTVRGetPanAngle

QTVRSetPanAngle

QTVRGetTiltAngle

QTVRSetTiltAngle

QTVRGetFieldOfView

QTVRSetFieldOfView

QTVRGetViewCenter

QTVRSetViewCenter

QTVRNudge

QTVRInteractionNudge

QTVRShowDefaultView


© 1997 Apple Computer, Inc.

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